Author Topic: proposal to increase damage of samabat  (Read 17255 times)

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Offline Chloramphenicol

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Re: proposal to increase damage of samabat
« Reply #15 on: 20 October 2012 à 16:45:56 »
UPPP :g30: :g30:

Increase the damage of samabats summons ie. silver lion, gold lion and dadati...skill damages maybe low but summons should have considerable damage...its their JOB for tantras sake!  :)

I agree with this because I am a samabat :)

Offline DennisTheMenace

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Re: proposal to increase damage of samabat
« Reply #16 on: 20 October 2012 à 18:49:20 »
 :g20: :g20: :g20:


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Offline Nightstalker808

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Re: proposal to increase damage of samabat
« Reply #17 on: 24 October 2012 à 13:34:14 »
WTH! Before people complaining they were too powerful!
Now there too weak?? Ha ha

Make up you guys minds ^_^
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Offline PAGIBIG

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Re: proposal to increase damage of samabat
« Reply #18 on: 24 October 2012 à 15:28:33 »
KS nalng mga samabat  :asura:


sandrock  lang gusto ko talga lumalaban kahit dehado  :asura:


 :g20: galing rin kahit red set malaki hp kelangan pa ng 2 combo
prove things with solid evidence not by accusing w/o any proof. cheating is not my option..




 




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Offline Supervisor 4

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Re: proposal to increase damage of samabat
« Reply #19 on: 25 October 2012 à 15:39:45 »
Samabat is a support-type tribe, k11 to k12 there was no change in its damage. I dont see a need to increase its damage, its just that their stun skill (lauti) not so helpful nowadays because shoes of fiery exist.  :garuda:

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Offline Chloramphenicol

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Re: proposal to increase damage of samabat
« Reply #20 on: 25 October 2012 à 17:09:15 »
Samabat is a support-type tribe, k11 to k12 there was no change in its damage. I dont see a need to increase its damage, its just that their stun skill (lauti) not so helpful nowadays because shoes of fiery exist.  :garuda:

What about our lions. Our lions are part of our offensive and supportive skills one of our major skills used in battle as a summoner however it is useless due to the fact that the max level is only level 3 and easily killed with 1 normal hit attack. I think there should be a change on our tribe at least the improvement of our 2 lions so that we will be more competitive in kruma.  :) :) :) :) :) :) :) :) :)

Offline EnviSci

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Re: proposal to increase damage of samabat
« Reply #21 on: 25 October 2012 à 17:19:55 »

Nice po ung proposal. . .

Agree ako support na lang ung mga ginagawa ng SAMABAT is lang skill ung laki dammage at ung DADATI.

Yan lang ang LAGI ginagawa ng SAMABAT. Make it something new that satisfy us. HEHEHE ^_^v

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Offline gypsy

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Re: proposal to increase damage of samabat
« Reply #22 on: 25 October 2012 à 17:31:46 »
I think no need to modify samabat. They already have their own share in K11. K12 is a new era where other tribes will dominate. Samabat's main role is to support the party. I tried using samabat in k12 kruma and it worked well for me, just the right build and combo, a samabat can still be very formidable.
If a law is unjust, a man is not only right to disobey it, he is obligated to do so. - Thomas Jefferson

Offline EnviSci

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Re: proposal to increase damage of samabat
« Reply #23 on: 25 October 2012 à 17:47:50 »


I also agree to gypsy in terms of the idea! ^____^v

Give chance to others, am i right ate gypsy?

Even in K11 till K12 my precious EnviSci is the best build among the rest.

It is a muscle build and he got a strong MUSCLE right now till the end. AHAHAHAHA! PEACE to all.

Depends to all if they agree or not.

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Offline gypsy

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Re: proposal to increase damage of samabat
« Reply #24 on: 25 October 2012 à 17:53:19 »
ate gypsy >_<
you got it tita envisci
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Offline Chloramphenicol

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Re: proposal to increase damage of samabat
« Reply #25 on: 25 October 2012 à 18:18:02 »
Please don't forget it was stated by the job change NPC that samabats are magicians with great summoning abilities. Therefore we specialized in summons to kill our foes and our summons is our weapon. How can we become a magician with great summoning abilities if our lions are useless and easily disposed. Don't forget our lions is also one of our specialty it may act as an offensive skill and supportive skill to kill and distract enemies so i guess there is a need to improve the lions at least increase damage not too much that it would overwhelmed the dadati and enhance their HP good enough that it would not be 1 hit with normal attack or any skill.

The Dadati's damage seems fine only lions needs more improvement.

Don't  forget SAMABATS are not FOODS they are equal with other tribes in a different way and they belong to the magician class therefore they are damage dealer with a TWIST of their own.

 :) :) :) :) :) :) :) :) :) :) :) :) :)

Offline zace200

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Re: proposal to increase damage of samabat
« Reply #26 on: 30 October 2012 à 16:14:56 »

Please don't forget it was stated by the job change NPC that samabats are magicians with great summoning abilities. Therefore we specialized in summons to kill our foes and our summons is our weapon. How can we become a magician with great summoning abilities if our lions are useless and easily disposed. Don't forget our lions is also one of our specialty it may act as an offensive skill and supportive skill to kill and distract enemies so i guess there is a need to improve the lions at least increase damage not too much that it would overwhelmed the dadati and enhance their HP good enough that it would not be 1 hit with normal attack or any skill.


The Dadati's damage seems fine only lions needs more improvement.


Don't  forget SAMABATS are not FOODS they are equal with other tribes in a different way and they belong to the magician class therefore they are damage dealer with a TWIST of their own.


 :) :) :) :) :) :) :) :) :) :) :) :) :)


 :g19: :) :)
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Offline greatxander

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Re: proposal to increase damage of samabat
« Reply #27 on: 30 October 2012 à 16:35:49 »
Samabat is a support-type tribe, k11 to k12 there was no change in its damage. I dont see a need to increase its damage, its just that their stun skill (lauti) not so helpful nowadays because shoes of fiery exist.  :garuda:

since stun is not so useful as what you have stated, samabats combo is useless, dadati's damage is also often miss..  :g20b: vidyas are support type but they have high damages too  lol!
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Offline DAISUKE

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Re: proposal to increase damage of samabat
« Reply #28 on: 30 October 2012 à 18:14:38 »
since stun is not so useful as what you have stated, samabats combo is useless, dadati's damage is also often miss..  :g20b: vidyas are support type but they have high damages too  lol!

true true... samabats now a days are useless... especially without the stun... I love being a samabat.. but after the turn out of events after k12, i see everything has changed.

I dont agree though with what i read a while ago regarding samabats having their share on k11 and now its about time for other jobs to shine. I guess we shouldn't be using this as an excuse because the game must at least maintain a sense of balance. Samabats now a days would find it VERY DIFFICULT to kill an opponent belonging to any tribe with the advent of SOF...

Offline greatxander

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Re: proposal to increase damage of samabat
« Reply #29 on: 30 October 2012 à 18:21:01 »
true true... samabats now a days are useless... especially without the stun... I love being a samabat.. but after the turn out of events after k12, i see everything has changed.

I dont agree though with what i read a while ago regarding samabats having their share on k11 and now its about time for other jobs to shine. I guess we shouldn't be using this as an excuse because the game must at least maintain a sense of balance. Samabats now a days would find it VERY DIFFICULT to kill an opponent belonging to any tribe with the advent of SOF...


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